People are starting to call the Playstation 3 the Gamecube of this generation – you know, in an insulting way, referring the the Gamecube’s lackluster sales and relative irrelevance. Ouch!
Not one to take things lying down, Sony Computer Entertainment CEO Kaz Hirai defended his company’s console tooth and nail in a recent interview, giving us some of the best befuddling corporate dick waving we’ve had the pleasure of reading since they made Krazy Ken Kutaragi step down.
His most outrageous assertion: "We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?"
Hirai makes it sound like developers should be having fun forcing the PS3 to do the same things the 360 (apparently) does much more easily – I, for one, would rather enable my developers to get down to the business of creating compelling software, but I’m not the head of a major corporation I guess.
Hirai justifies his opinion by comparing the PS3 to the PS2, which saw some great and beautiful games despite being harder to develop for than its competition – this is not the most accurate comparison to draw. Developers flocked to the difficult PS2 because it sold very well and they wanted in on its success, and they pushed (and continue to push) it so hard graphically because they have had seven or eight years to become comfortable with it. Neither of these things are yet true for the PS3, and again Sony’s overconfidence in the Playstation brand during the development of the console is weighing them down in the present day.