Gamasutra: A bit about Spacewar, that great-grandfather of video games.
Gamasutra: A nice bit about how the enemies in Left 4 Dead work together, instead of aimlessly rushing you a la Doom. I thought everyone was too busy bitching about the sequel to be playing the first game.
Joystiq: Xbox Live will be down all day on the 16th - it was as if a million foulmouthed twelve-year-olds cried out and were suddenly silenced.
Joystiq: I typically don't hold with analysts, but this guy is exactly right - the PSP Go! should be priced to move, not more expensive than a goddamn iPhone.
Joystiq: John Koller is tired of those damn internets stealing Sony's thunder - apparently if they want to release more cheaper-to-make-but-more-
Joystiq: A talk with the creator of Tetris. I know there were some car trips in the early 90s I never would have survived if not for him.
1UP: Nintendo experimented with Natal-like technology but opted instead for the accelerometer. If Microsoft's goofy camera pans out, Iwata may end up kicking himself.
1UP: Creepy indie FP-something Zeno Clash may be headed for Live Arcade.
GameDaily: Some game-related lawsuits were settled: the NFL Players Association is shelling out money to retirees and some of the Midway nonsense has been figured out.
Destructoid: A study concludes gamers sleep less than nongamers. Two reasons to view this article: one, we can never get enough of inconclusive psychobabble; two, there's a picture of a sleeping puppy.
Destructoid: Obviously, Splinter Cell: Conviction is going to have multiplayer, and this in and of itself is unremarkable - but remember the incredible multiplayer in Pandora Tomorrow? If Conviction serves up anything similar, we're in for a treat.