Saturday, July 18, 2009

Marginalia: 7.18.09 – Afternoon Reading Edition

Can you guess which college this is from? Saturday news is always slow.  But that doesn’t mean you have to stop reading about games.  Take your laptop outside, relax in the sun (hopefully your weather’s nice), and check out some interesting game-related pieces.

Bitmob: How one man’s experience with Jedi Outcast’s multiplayer contributed to a change in games coverage.  Personalized, anecdote-based reviews are a growing trend (just look at Charge Shot!!!), and it’s worth looking at this style’s roots.

Gamasutra: Ken Levine’s working on a new game “substantially more ambitious than BioShock.”  He also has some wise things to say about stepping back from an IP, developing a studio, and storytelling in games.

NY Times: Schiesel on how Facebook’s growing as a gaming platform.  Sure, you can look down at some of its goofy browser games.  But when your friend’s outscoring you in Boggle, you can’t tell me it doesn’t make you want to kick his ass.

The Escapist: Bad or overly elaborate game tutorials can turn off a player before he even completes the first level.  But some games have found a way to explain their mechanics while allowing the player to, you know, play.