Tuesday, May 31, 2011
Life-ification of Games: Facial Recognition in L.A. Noire
Foursquare lets you earn achievements and titles. LinkedIn provides you with a progress bar, tracking the completion of your profile. All over the Internet, we're seeing creative applications of every gaming mechanic except the boss fight. But how have games themselves reacted to the gamification craze? Some games have further gamified themselves, turning the mirror inward onto additional mini-games and rewards (such as Mortal Kombat's system of virtual currency). Others, like L.A. Noire, have taken the completely opposite path and decided to "life-ify" their game.
In order to progress through the story of L.A. Noire, your character (an LAPD detective in 1947) has to interrogate suspects and determine whether they are lying or telling the truth based only on their responses and subtle facial cues. The game is able to accomplish this feat with absolutely stunning and state-of-the-art software created by Australian company Depth Analysis, and put to use by game developer Team Bondi. But what this technology does is make your success in the game contingent not upon your gaming skills, but on your real-life conversation skills.
A novel idea, to be sure. But what does it mean for the gaming community when Gamification and Life-ification start to converge to a single point?
Continue...
The E3 2011 Press Conferences: What To Expect
E3 is a week away. Let me repeat that: this year’s Electronic Entertainment Expo is a week away.
It seems like only a few months ago that Microsoft was unveiling Kinect, Sony was being sweet-talked by Valve, and Nintendo was promising all sorts of first-party fun.
E3 is a lot of things: closed-door meetings, smelly show floors, cosplay competitions. It’s biggest hallmark, however, are the overblown press conferences. Replete with Powerpoint presentations, painfully awkward demos, and even more awkward guests, these hour-long lectures on The Future provide skewed perspectives on what the next year or two will hold for the gaming industry.
The current generation of hardware is roughly five years old. Sales of the Nintendo Wii are slowing, and Sony and Microsoft are attempting to buoy sales with motion controllers. Apple’s siphoning off market share with budget games on sexy new pieces of hardware. PC games on top-shelf hardware are looking to blow consoles out of the way technically.
What will gaming’s Big Three have to say about all this? My predictions await.
Continue...Monday, May 30, 2011
After the Jump: Meat Carpet
Subscribe to the podcast via the feed, find us in the iTunes store, or download the MP3 directly!
Memorial Day Weekend wreaked havoc on our schedules, delaying the podcast by a day and forcing Andrew and I to tackle the week’s events as a duo.
We do the best we can with a variety of topics including Candwiches, Food Mascots, 3D movies, the always-amusing Steve Ballmer, and more.
You know the drill: tell your friends, tell your enemies, and enjoy! Thanks for listening. We’ll see you next week!
Continue...I Climbed The Holy Mountain And All I Got Was This Stupid Blog Post
Besides the time I almost got into a fight with a guy at a college hockey game, M. Yue was probably responsible for introducing me to most of the cool things I've ever experienced. It was he who put Kyuss on a mixtape for me (probably the most romantic thing another human being has ever done for me), it was at his house that I first saw Akira. So basically, I take M. Yue's recommendations pretty highly.
He was also the one who forced me to watch Cannibal Holocaust.
This Memorial Day weekend, M. Yue was back in town on leave from the Army, and he asked me, nay he challenged me to watch a film in anticipation of his return. His challenge? The first class mindfuck that is Alejandro Jodorowsky's The Holy Mountain.
Seriously, watch the trailer.
Continue...
Thoughts of an Aspiring Music Snob:
Week 108 - Sly and the Family Stone
Sunday, May 29, 2011
Sunday Reading: Another Night at the Opera
One of the joys of writing for this site is the variety. We cover everything from food crimes (a regular on the podcast) to tech news, arthouse films to awful films, videogames to bestselling Literature. Although it’s ultimately up to you if we succeed in doing so, we do strive to maintain this scope without feeling scattershot.
In our globalized culture, everything is connected. Every other movie is based on something that started as a book, a game, or a news story. The movers and shakers in the tech world have increasing control over how we consume and create art and entertainment. To ignore media other than the one you work in is to deny yourself a potential font of inspiration.
This is the message of Bill Roorbach’s “Another Night at the Opera”. Writing for the blog Bill and Dave’s Cocktail Hour, writer and professor Roorbach recalls the time an opera singer visited his creative writing workshop at Ohio State University. He was dismayed to discover that the bulk of class claimed to detest opera and quickly assigned the Columbus production of Madame Butterfly to his students.
To prepare them, the visiting tenor took on the role of guest speaker. After remarking on the nomadic lifestyle of the professional opera singer, he finally relented to Roorbach’s requests that he sing. Roorbach writes:
“"Well," said our guest. "That one starts very quietly. And I’ve been talking so much that perhaps I’m warm enough. Hm-hm. A few bars, maybe. ….But we’ll have to open the windows."
Frosty night. No matter, one of the kids opened the windows wide. Humor the neurotic singer, all that.
"It’s going to be loud," he said. "There’s no way to sing it halfway."
What follows is a moving account of one workshop’s realization that there are, in fact, other disciplines worth studying, other arts worth experiencing. Go read it. It’s a reminder that, no matter the tool or instrument, the creative impulse is a universal one.
Continue...Saturday, May 28, 2011
Saturday Morning TV: Japanese Horse Racing
Friday, May 27, 2011
Book Review - Carsten Jensen, "We, The Drowned"
On Putting Fantasy Above Reality In Baseball
On May 29, 2010, Los Angeles Angels of Anaheim first baseman Kendrys Morales won a game against the Seattle Mariners with a grand slam home run – the first ever in his young career. Few things in baseball are more exciting than a grand slam, so to win a game with one guarantees the play airtime on SportsCenter.
Unfortunately, Morales received SportsCenter coverage for more than his home run. Brimming with pride upon winning the game, Morales rounded the bases and leapt onto home plate in exultation. A bone in his left leg broke on impact. Surrounded by his teammates, he fell to the ground in pain. Celebration turned to tragedy in a heartbeat.
Morales has not played a big-league game since. He was expected to play this season, but complications in his rehabilitation will prevent him from taking the field in 2011.
Why does this matter to me, an obnoxiously dedicated Philadelphia Phillies fan? Morales was on my fantasy team.
Continue...Thursday, May 26, 2011
Minecraft 1.6: Game Development 2.0
Now, thanks to the Magic of the Internet and the proliferation of much smaller independent game developers, that's not always the case. Indie games are often developed on a shoestring budget by just a few people in a matter of weeks, and gamers are often given a taste games sporting solid game mechanics that lack the layer of polish given to released software.
I see this post as an opportunity to look at this phenomenon through the lens of my still-going-strong Minecraft obsession, made all the more relevant by the fact that Minecraft 1.6, the game's latest revision goes live sometime today.
Continue...
Wednesday, May 25, 2011
Album Review: Bon Iver - "Bon Iver, Bon Iver"
I'm midway through Neil Gaiman's American Gods right now, and I just finished a chapter involving a mysterious stranger in a charcoal gray suit. The man's not invisible, but anyone who looks at him immediately forgets anything about him - what he looks like, his name, what he's just said - the moment they look away. Paradoxically, though, he has the ability to implant an idea deep within peoples' subconscious, one that they'll be urged inexorably by even if they can't remember its precise nature.
I kept thinking of him as I listened to Bon Iver's new "semi-eponymous" album, Bon Iver, Bon Iver: the album manages to be utterly elusive and yet completely indelible. Songwriter Justin Vernon writes songs that twist and turn, piling on melodies, harmonies, and unexpected instrumental textures until you can barely remember where the song began.
It also sounds like nothing I've ever heard before, including For Emma, Forever Ago, Bon Iver's first wildly successful record. It is, however, a completely worthy successor.
Continue...
Is The Office Lost Without Michael Scott?
Basically, Scott still loved his ex-girlfriend Holly. After some classic The Office emotional ping-pong (she's engaged, she's not engaged, he likes her, he's scared) he finally proposes to her and she says yes, so he's off to Colorado to live with her and take care of her elderly parents. It's a nice, realistic reason for him to leave and it shows growth of character while still implementing a bit of tension. He didn't just resign for no reason, but it's not as exciting as Michael Scott dying. So what does this mean for the future of The Office? Will the show be able to survive without its hapless leader?
Continue...
Tuesday, May 24, 2011
What If I Was A Twitter Celebrity? #whatifIwasaTwittercelebrity
The concept of "opting out" of a commonplace, accepted practice that people have long since taken for granted came up to me recently regarding Facebook. Sure there was a time when I made the conscious decision (much later than most) to sign up for the service, yet as the years went by and I became gradually more and more dissatisfied with the product, I simply put up with it. I was on Facebook, and that was that. Until recently, when I decided I didn't want to put up with the hassle of maintaining a digital profile, and I successfully "opted out" of Facebook.
Just to set the records straight, I don't have a problem with Social Media as such, or with anyone who uses Facebook. I just think it should be separate and distinct from our regular lives, in the way that mobile uploads and status updates can never allow Facebook to be again. I think Social Media should be something for which you have to consciously and actively "opt in", rather than the unspoken norm that acts as an alternative reality/massive time-suck. I think Social Media should have a purpose and be directly to the point. Which is why I've recently gotten involved with Twitter. And why I'm currently fantasizing about what it would be like to be a Twitter Celebrity. I even created a hashtag, which asks the musical question: #whatifIwasaTwittercelebrity?
Continue...
Acting Unnatural – Technological Changes to an Old Art Form
I work in theatre. Yes, that’s r-e not e-r. I often spend time inside of theaters, but when I’m talking about the craft/industry as a whole I use the r-e spelling.
I’m primarily a director, though I’ve done my share of collegiate acting. Even in my young career, I’ve worked with a lot of actors. I like them (for the most part). Whenever I’m pondering my career choice or plotting out my approach to a given play, I hold one truth as my organizing principle: theatre needs actors.
That sounds a little too intuitive to warrant mantra-like repetition, so let me explain. Theatre does not exist without the actor. A beautifully painted, cleverly designed, artfully constructed set is a failure if it does not support the actor, his character, and his conflict with the other players onstage. The relationship between the audience and the performer is integral to a play’s success.
In other media, the actor’s role is often defined by the technology used. It often feels like film brings the audience remarkably close to the actors, but there’s no denying that there’s a lens, a machine, a cinematographer, an editor, and a director between us and the performer. Then there’s animation – be it for movies, TV, or videogames – which cherry picks the tools of the actor most salient to the project, often valuing the voice above all others.
Advances in technology are changing the way storytellers use actors, as well as how audiences appreciate them. There’s a parallel to be made with the advent of gas and electric lighting, the invention of motion pictures, etc. But the changes here are so drastic they bear investigation.
Continue...Monday, May 23, 2011
A Decade of Dreck #53: Good Luck Chuck
Dane Cook: the Karate of stand-up comedians?
In the mid aughts, Dane Cook exploded. I remember seeing his 2000 Comedy Central Presents special and loving it, though keep in mind that at the time I was a thirteen-year-old boy. I remember waking up one morning only to discover that seemingly everybody loved Dane Cook. Even people who never listened to stand-up seemed to worship the guy, in fact, only people who never listened to stand-up seemed to worship the guy. He has a sort of sometimes spasmatic, usually smarmy, and always assholish quality to his onstage persona, which of course made him the preferred comic of smarmy assholes everywhere.
Cook was a definite crossover success, the Next Big Thing, the new stand-up who was going to become a big mainstream comedy star. So of course when he began selling multi-platinum albums and selling out shows at Madison Square Garden, he was given a series of movie deals, one of which stands before you and I today: Good Luck Chuck.
Despite my aversion to Dane Cook's brand of comedy (I've always preferred my comedians in the "comic as disturbed outsider" mode as opposed to the "comic as rockstar" mode), I was determined to give Chuck an honest shake. What was beyond strange though was that my biggest problems with the film had little to do with Cook's performance. Baffling, I know!
Continue...
Thoughts of an Aspiring Music Snob:
Week 107 - The Jam
Sunday, May 22, 2011
After the Jump: Slims Jim
Boivin joins us for a slightly shortened, slightly more offensive than usual podcast this week!
Up for discussion this week: Macho Man Randy Savage's sad passing, Jesus of Nazareth's recent no-show, bad game names, and more!
As always, enjoy, tell your friends, and see you next week! Continue...
Sunday Reading: I Was a Star Wars Fan
Most of us saw The Phantom Menace and left adequately entertained, blindly excited that Star Wars was back in our lives. We saw Attack of the Clones and tried our best to convince ourselves it was cool because of chibi Boba Fett and Oh Man When Yoda Did That Thing! Then Revenge of the Sith happened. George Lucas had caused a great disturbance in the Force, as if a million fans suddenly cried “Nooooo!” and were suddenly silenced.
Except they weren’t silenced. For years, Star Wars fans (myself included) have decried the prequels and Lucas’s other perversions of canon. We’ve all gone through – or are still going through – The Five Stages of Star Wars Fandom Grief.
In his article for Slate “A Long Time Ago in a Galaxy Far, Far Away…I Was a Star Wars Fan,” Will Carlough outlines the five stages, as well as his journey through them. His description for Stage Four is my favorite:
“The fourth stage, depression, is pretty easy to picture when you think of a 30-year-old man watching 150 episodes of Pokémon.”
You can track the evolution of Carlough’s fandom by looking at its start and end points. He went from making his own award-winning fan film about Grand Moff Tarkin (just knowing who that is requires an above-average nerd quotient) to basically ignoring the 2008 animated feature The Clone Wars.
Such is the story for many a Star Wars fan. If Lucas keeps making movies, we’re going to need support groups.
Continue...Saturday, May 21, 2011
Saturday Afternoon TV: 25 Years of Oprah Yelling
Oprah just taped her final episode. Good thing we have videos like this to remember her by.
Continue...Friday, May 20, 2011
A Novel Theory: Why Isn't Fiction Culturally Relevant?
Funny Twitter Accounts Worth Preserving
Twitter is so strange. I think we can all agree on that.
It’s a bizarre hybrid of text messaging, instant messaging, Facebook status updates, and self/commercial advertising. Its character constraints encourage both tiresome Internet lingo (“c u l8r”, “lets go to 5 guys b4 the movie”, &c) and creative sentence structure (a good vocabulary helps you express complex ideas in 140 characters). Twitter’s infrastructure is so simple it’s wormed its way onto every web-connected device as well as “ordinary” SMS-enabled cell phones.
Perhaps it is deceptively simple – at least when it comes to entertainment. CBS’s recent cancellation of $#*! My Dad Says (discussed on this week’s podcast) is a reminder that Twitter functions best on its own terms. It may be funny to read aloud Sarah Palin’s serpentine mangling of the English language to your friends, but her tweets would swiftly fall flat if propped up as anything other than one woman’s (or her publicist’s) inane chatter.
Hollywood and the various TV networks are blind to this. Chasing their audiences like deranged teenage exes, they bottle up any intellectual property the public might possibly like even a tiny bit in hopes of catching lightning.
Today, I’d like to speak up for the humorous Twitter accounts that should be left alone by TV.
Continue...Thursday, May 19, 2011
Streaming Music is the Next Big Thing
There are three major players in this field at present (well, more or less, keeping in mind that it's still early days): Google with their Music Beta, Amazon with their Cloud Drive and Cloud Player, and Apple, with vague rumors of a product that hasn't actually been announced yet but is probably real and probably called iCloud.
Wednesday, May 18, 2011
Art House in the Middle of the Street #13: Black Orpheus
There's no grand philosophical project behind Charge Shot!!!'s new feature. Jordasch's mom got him Janus Films' absolutely untouchable Essential Art House box set, and he's going to watch the whole thing. It's a behemoth set, collecting 50 films released since 1956 by one of the first distributors to bring honest-to-goodness world cinema to U.S. shores. The films contained in the collection serve as a crash course in world cinema, encompassing everything from major works of the French New Wave and the Italian Neorealist period to films from lesser-known corners of the filmmaking world, including Brazil and Poland. The collection is 50 discs, weighs 16 pounds, it's dark, and we're wearing sunglasses. Hit it.
It had to happen sometime. I knew at a certain point in my journey through the annals of foreign movie history, I'd have to find a movie that I genuinely disliked.
Not that I haven't struggled to make it through certain weeks. Fires on the Plain was trying (and I can't see myself ever wanting to sit through it again), but I admired its gut-punch effectiveness. A war movie, after all, shouldn't be "endlessly watchable."
And Floating Weeds was perhaps the slowest movie I've ever seen, but I came to truly appreciate it (and actually enjoy it) by the end.
I wasn't confident enough at the time to declare that I couldn't stand The Seventh Seal, but I'll say it now: what a bloated, pretentious piece of poop. It had its moments (the parade of the flagellants was great, and I'll admit the danse macabre was truly poetic), but mostly it was formless and in love with the sound of its own insights.
But the time has come, visitors to the Art House. I'm finally ready to say it: I couldn't stand Black Orpheus.
Continue...
Kind Music: John Vanderslice Live
Tuesday, May 17, 2011
Same-Sex Romance and Mass Effect’s Iterative Fiction
Few game studios can go pound for pound with RPG developer BioWare when it comes to designing rich, immersive game worlds. The best of BioWare’s work lovingly swaddles adequate gameplay in elaborate fiction, and despite their upcoming foray into the MMO space, they’ve demonstrated that they needn’t rely on established properties to do so.
With its two most recent franchises – Mass Effect and Dragon Age – BioWare’s banked heavily on gamer choice carrying over from one entry to the next. The relationship between Dragon Age and Dragon Age II exists but is quite loose when compared to the galaxy-shifting decisions that connect the two Mass Effect games.
Characters importing from one game to the next is not an entirely new idea. BioWare did it in the Baldur’s Gate series and other games before then have certainly included the feature, but the complexity of the Mass Effect universe and its tangled web of choices make for one hell of an import.
One choice that’s gotten Mass Effect a lot of humorously negative coverage has been its portrayal of sex. Remember the whole “Sexbox” thing? Yeah, that was the fault of Mass Effect’s whole “have sex with an asexual blue alien” thing. Strictly speaking though – despite its sexual smorgasbord – Mass Effect (unlike Dragon Age) has never allowed for same-sex relationships.
Until now.
Continue...Monday, May 16, 2011
A Decade of Dreck #52: Yu-Gi-Oh!: The Movie
I played trading card games in the younger days. Kid Boivin can confess to an out-and-out mastery of Magic: The Gathering, the Star Wars CCG, and Pokémon. Going along with these three games was what I suppose separated them from the standard card games of Poker, Blackjack, and the like: a story. Magic had it's players play the role of dueling wizards ("planeswalkers") and had it's post-Tolkien fantasy story played out through the art and "flavor text" of the cards; each expansion set was an advancement of the story with an accompanying novel, many of which I read. Star Wars and Pokémon of course were both based on pre-existing properties, allowing players to re-enact the events of their favorite stories how they saw fit ("I'm going to train Lando as a Jedi...a dark Jedi!").
I, of course, loved Star Wars to death and watched a whole lot of the Pokémon cartoon as well. So basically, I'm well versed in the sometimes goofy realm of the kids' card game cash-in. I was, however, not prepared for Yu-Gi-Oh!.
My brothers watched Yu-Gi-Oh! after I had outgrown the card game fad and when I was probably older than the anime's target audience so my memories of it consist of the weekly bellows of "BLUE EYES WHITE DRAGON!" emanating from my living room on Saturday mornings. I was expecting a simple tween-centered movie for the show's cinematic debut; I have nostalgia for Pokémon after all, maybe this would register with me in a way it didn't connect with the critics.
Wrong. So very, very wrong.
Continue...
Thoughts of an Aspiring Music Snob:
Week 106 - Soundgarden
Sunday, May 15, 2011
After the Jump: Bleep My Dad Says
For every Arrested Development or Firefly, those shows of quality which people can't bear to see go, there are dozens of $h*! My Dad Sayses and Cavemens, shows that shouldn't have been made in the first place that get cut down before they have a chance to find their stupid, stupid audiences.
This week, we talk about TV, The Terminator, Oreos, more TV, Batman's arrest, Ashton Kutcher's upcoming stint on Two and a Half Men, and more!
Thanks for listening! See you next week! Continue...
Sunday Reading: Cool Story, Bro
At the risk of eliciting a hearty “tl;dr” in the comments, I will be brief in relaying this Slate article to you.
If you’re up on your memes, you may be familiar with this picture:
“Cool story, bro” has breathed new life into this unnerving depiction of Hercules by Clayton Henry. Long article, completely straight-faced stories in desperate need of undercutting, statements so obvious as to warrant mockery: all are subject to the sarcastic dismissal that accompanies this cheery Herc.
Slate’s Michael Agger did some Internet digging to uncover this meme’s origin. He cites Know Your Meme, which credits “Cool story, bro” to either the “Youtube poop community” (!) or 4chan. I suppose you can this up yourself, but what’s worth reading is Agger’s analysis of the meme’s mutations.
Like most memes, it began life as an offshoot of something else – the aforementioned “tl;dr” – which is Internet slang for “Get to the point!” It then morphed into a formidable weapon for troll-slaying. Nothing hurts an incendiary commenter more than being dismissed. What’s funniest to me, however, is how the meme has since folded back in on itself. Agger writes:
“Lately, yet another meaning has become attached to "Cool story, bro:" a nonironic acknowledgement that someone in fact has written a cool story.”
In our current age of planned, conformist irony, what’s more ironic than being sincere?
Continue...Saturday, May 14, 2011
Friday, May 13, 2011
A Disorganized Rant About a Somewhat Organized Rant About Videogame Criticism
Stop writing that article on videogames right now. Daniel Cook doesn’t want to read your thoughts on immersion in Dead Space. He doesn’t want to hear about that time you fell asleep playing Final Fantasy VII and how it still reminds you of some of your now-lost middle-school friendships. He’d also appreciate it if you stopped writing about the past and only focused on the future.
If you absolutely have to write something, you had better be a game developer.
Cook (or “Danc”), the Chief Creative Officer at Spryfox, writes about game design at Lost Garden. He recently took the site Critical Distance (in which we’ve had the pleasure of being featured) to task for promoting pieces of game criticism that he deems not useful. He’s also annoyed at the volume of it. Does he realize this is the Internet? There’s too much of everything.
It appears the Games as Art thing has folded in on itself. Now people are criticizing how we critique games. To complete the M.C. Escher painting, I will now critique that critique of critique.
Continue...Growing Up with the "Up Series"
Wednesday, May 11, 2011
Everything's Coming Up Google: Android and Chrome at Google I/O
Art House in the Middle of the Street #12: Floating Weeds
I won't lie to you: Floating Weeds took some doing to get through. Here's a list of things I did while watching Yasujiro Ozu's deliberative drama, in no particular order. And in case you're wondering, yes I did pause the movie. I'm not a total prole:
1. Reheated some ribs.
2. Pulled up the chords to a song I had stuck in my head all day.
3. Tried to play said song.
4. Failed.
5. Changed into my customary at-home getup (oversized t-shirt, no pants).
6. Realized my roommate was coming home and put on pants.
7. Ate an embarrassing amount of off-brand Fig Newtons.
8. Exchanged 10-15 public Twitter messages with fan-of-the-blog Andrew Woods, who I swear has seen every movie ever made by anyone ever.
This was all in an attempt to stave off the boredom that I, uncultured sonofabitch that I am, felt washing over me as I watched Floating Weeds. I've sat through some pretty slow movies; hell, I managed to make it through Barry Lyndon with only a short nap midway through. But it took just about all my strength to make it through this one.
Was it worth it?
Continue...
Workaholics: Capturing the Post-College Malaise
No matter how I felt at the premise of this show by the end of the first episode I realized: I'm hooked. This show isn't just about throwing parties and taking shrooms, it hints at something deeper and speaks to the current situation of the twenty something. Workaholics isn't just getting a laugh from its target audience. It's also eviscerating us.
Continue...
Tuesday, May 10, 2011
Mortal Kombat: Legacy - A Fan's Take
Seeing as I'm away from my PS3 so much (oh yes, and my girlfriend, friends, and family), I've had to find other ways to get my Mortal Kombat fix. I bought the strategy guide so I could commit all the special moves, combos, and Fatalities to memory. I made the Mortal Kombat Wiki my homepage. And I started watching the new Warner Bros. funded webseries Mortal Kombat: Legacy, presented by machinima.com.
I remember nearly a year ago when the "trailer" for this project first appeared on the Internet. I even posted my thoughts on the subject right here on this blog. Turns out I was pretty much right in my assumption of its purpose: the 8-minute short, directed by Kevin Tancharoen, was in fact a proof of concept for a film his fresh new take on the Mortal Kombat universe.
When Warners execs saw the project, they denied funding for his movie (as if they were gonna give the 27-year-old another shot at a feature directly following Fame), but they did give him some money for a webseries. After getting personal approval from Ed Boon, Mortal Kombat: Legacy was born. It's hard to tell how it will measure up to the original games after just four episodes, but I can always give it a shot...
Continue...
The Sound and the Terror – Aural Horror in Dead Space 2
My high school history teacher had a flair for the dramatic. I entered European History one morning to find the desks – usually a neat evenly-spaced grid – arranged in pods of five or six. Our previous seating arrangements now moot, we each cautiously selected a seat, assessing our squads as we awaited the inevitable explanation. This was a man who once walked us outside on a cold December morning to illustrate Napoleon’s failed invasion of Russia.
He handed each group a few gridded pieces of paper and explained that we’d collaborate by coloring in one square and passing it on to the next in our pod. The goal was to color as many as possible. Easy enough, we thought.
Just as we got started, he shut off all the lights and cranked a station-less radio to full volume. As the static roared, he prowled through the classroom, rapping on our desks with a yardstick. The sounds were annoying, frightening, deafening. Coloring a simple grid became an exercise in extreme concentration. Not only was I distracted, I feared for what my teacher might do next.
After ten minutes of hellish kindergarten-like labor, he relented and explained his scheme to simulate early working conditions in the Industrial Revolution. Funny how I remember this with more clarity than anything he taught me about the Thirty Years War.
I was reminded of this aural nightmare by a level in Dead Space 2. Confused yet?
Continue...Monday, May 9, 2011
Movie Review: Thor
Flash forward to the present. Robert Downey Jr. is one of the biggest movie stars on the planet and everybody is excited for a movie about the Norse god of thunder that promises to be tangentially related to Iron Man.
I truly never thought I'd see the day when a Thor movie is number one at the box office anywhere outside of tenth-century Scandinavia; Thor is just too weird a superhero. What's are Thor's superpowers? His powers are that he is Thor. He is literally a Viking deity. He flies by throwing his mighty hammer and just holding on as it propels him wherever he wants to go. This is a real thing and now it's a summer blockbuster. How far we've come...
Continue...
Thoughts of an Aspiring Music Snob:
Summer Road Trip Edition
Sunday, May 8, 2011
After the Jump: Jason Rohrer’s Chain World
Subscribe to the podcast via the feed, find us in the iTunes store, or download the MP3 directly!
We’ve got a non-canon podcast for you this week! (Yes, that means no food silliness.)
As promised in Tuesday’s article, here is the audio from my chat with indie game designer Jason Rohrer.
Jason’s extremely generous with his time and his ideas, so I ended up with more than could fit in the write-up. Give it a listen to hear an atheist’s approach to religion, a designer’s Minecraft fanaticism, and an artist’s rejection of gameification.
Tune in next week for your regularly scheduled shenanigans.
Continue...Sunday Reading: Mother’s Day!
Happy Mother’s Day!
It may be one of the biggest Hallmark holidays of the year – one that surely has its creator “spinning her grave” – but that shouldn’t stop you from taking the time to celebrate one’s mom.
For you nerds who need convincing that moms are great, Wired’s GeekDad blog is ringing in this maternal Sunday with the “Top Ten Mothers in Science-Fiction and Fantasy.” Everything from Dune to the Battlestar reimagining is represented. It’s not a bad list, though I’m pretty sure Queen Amidala (Luke Skywalker’s mom) is a better mom in concept than in actual film history (see: this).
If you need any further guidance as to what you should do today, I refer you to the foremost expert on mom treatment.
Continue...Saturday, May 7, 2011
Saturday Morning TV: Japanese Ghost Prank
Friday, May 6, 2011
Mass Effect 3 Delayed - This Is A Good Thing
“Today we have confirmed that Mass Effect 3 will be released in the first three months of 2012. The development team is laser focused on making sure Mass Effect 3 is the biggest, boldest and best game in the series, ensuring that it exceeds everyone’s expectations.” – Casey Hudson, Mass Effect Executive Producer, writing on BioWare’s Facebook page.
Nobody wanted to hear this. The videogame industry being so dependent on hype, videogame delays are perhaps the biggest bummer possible – and the bigger the game, the bigger the sigh of disappointment when the press release hits the wire.
Mass Effect fans – and fans of good games, in general – do not fret. This will be a good thing in the long run. Even if that run is three months longer than you expected.
Continue...Thursday, May 5, 2011
Yellowed Pages: The Atlantic Abomination by John Brunner
Origin Story
I found The Atlantic Abomination at one of my favorite used book stores in Philadelphia. Germ Books, now closed for business (travesty), stocked its shelves full of weird, smelly, crappy science fiction. There's something really special about going in to a specialty book shop and picking up a book based solely on its cover.
Now, look at this cover, I doubt any one of us could have passed on this gem. What we see is the Abomination himself, looking a bit like a fat blue crab/bird while terrified humans look off to the distance. This, in essence, is the whole story of The Atlantic Abomination, published in 1960. Join me as we talk cold war, aliens, mind control, and bad editing!
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Big, Loud, Dumb Fun: Fast 5 Review
Wednesday, May 4, 2011
Art House in the Middle of the Street #11: Beauty and the Beast
As my quest to become the Watson of film knowledge grinds towards its inevitably disappointing conclusion, I've come to learn that French film isn't as easy to pin down as I first thought. The first French film I definitely remember seeing was Jean-Luc Godard's Breathless in a film class during my freshman year of college. (I never dated a girl cool enough to drag me to see Amelie in high school.) And, not to sound cliche, the movie just seemed so damn French to me. In its absolute commitment to cool detachment, Breathless seemed to embody everything I thought I knew about French cinema.
Viewed from a slightly wider angle, though, even the French New Wave didn't seem as homogeneous as I'd first thought. The films of Francois Truffaut were far sweeter and, though cutting-edge in their own way, much less experimental than Godard's films, which grew even more daring as his career progressed. Taking the so-called "Left Bank" filmmakers into account distorts the picture even further. From the hallucinatory slideshow of Chris Marker's La jetée to the sweet fancifulness of Agnès Varda to the steely-eyed grimness of Jean-Pierre Melville's Army of Shadows, France's nouvelle vague defied easy categorization.
Toss in the poetic realism of the Jeans, Vigo and Renoir, and the pioneering silent films of Georges Méliès and the Lumière brothers, and my ability to arbitrarily pigeonhole an entire country comes into even further doubt. Let's not even mention Luc Besson, who might cause me to forfeit my very ability to be glib.
Oh Jean Cocteau. What am I going to do with you, and your magnificent, rapturous Beauty and the Beast? Stop generalizing? Maybe.
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